I provided support doing real-time hyper-real plants for NBC sponsored “One Small Act” Earth Day campaign, a part of the Green Week initiative. I was a large collaboration between web technologists, unity developers, and graphic designers to pull together a conversation pledge initiative across web and tablet that culminated in an installation in Philadelphia where each pledge […]
Artist Chris Milk, in collaboration with The Creators Project and Fake Love directed the creation of an interactive art installation where users were transformed, created and broken down into and by a flock of crows. I was brought in by Fake Love to optimize and expand on the crow assets to improve the look and feel of the flocking […]
The HCI 2011 proceedings have been published that contain the results of the Body Buddy research project I supported with character rigs developed for a puppetry System that was evaluated by researchers at Simon Fraiser University and Polytechnic Institute of NYU for their ability to enhance computer mediated communication. This continues work featured earlier […]
Based on the Blub project, this rebuilt version was developed to demonstrate an improved dynamic fish motion system without relying on motion capture for demonstration. In addition to re-adjusting most of the joints in the the rig for improved movement and bounce, some finessed Perlin Noise is being applied to the large dorsal, ventral and […]
To complete my Masters degree in Integrated Digital Media at NYU-Poly I wanted to produce a Thesis that engaged a range of technical, design and art ability in service to research that serves as a foundation for my personal design ethics. As an artist in the games industry and a gamer I’m often struck by […]
While working as a Research Assistant at the Social Game Lab headed by Katherine Isbister, I conducted interviews with real Game Developers to collect practical real world design practice data for a project for G4LI (the Game for Learning Institute). G4LI is a Microsoft funded initiative with NYU to find better ways to provide education with technology, […]
Truth is often stranger than fiction. Lively Disposition considers human factors and the illusion of life to create intriguing digital media and games.