To complete my Masters degree in Integrated Digital Media at NYU-Poly I wanted to produce a Thesis that engaged a range of technical, design and art ability in service to research that serves as a foundation for my personal design ethics. As an artist in the games industry and a gamer I’m often struck by [...]
Archive for 'Research'
While working as a Research Assistant at the Social Game Lab headed by Katherine Isbister, I conducted interviews with real Game Developers to collect practical real world design practice data for a project for G4LI (the Game for Learning Institute). G4LI is a Microsoft funded initiative with NYU to find better ways to provide education with technology, [...]