Archive for 'Research'

Master’s Thesis: Reactive Animation and the Play Experience

To complete my Masters degree in Integrated Digital Media at NYU-Poly I wanted to produce a Thesis that engaged a range of technical, design and art ability in service to research that serves as a foundation for my personal design ethics.  As an artist in the games industry and a gamer I’m often struck by [...]

G4LI: Design for Learning CHI 2010 Publication

While working as a Research Assistant at the Social Game Lab headed by Katherine Isbister, I conducted interviews with real Game Developers to collect practical real world design practice data for a project for G4LI (the Game for Learning Institute). G4LI is a Microsoft funded initiative with NYU to find better ways to provide education with technology, [...]


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